Smolensk is great in CoOP for fire/hit/kills objectives. Juliet Whiskey Unaone+15% chance of causing flooding.+5% to the risk of your ship's magazine detonating. Wyvern+50% credits earned for the battle. No longer a wip, now it's on live. The Atlanta and Flint are utterly useless now, and the Smol is just as good as she ever was. Fires are always going to be your chief damage dealer. I have the Ohio. Victor Lima+1% chance of causing a fire for bombs and shells with a caliber above 160mm.+0.5% chance of causing a fire for bombs and shells with a caliber below 160mm.+4% chance of flooding (against your ship). Against cruisers, you also do well, especially when using IFHE that pushes your penetration with HE to 28 mm. She was removed from the Armory with patch 0.9.3, and is not currently available. Because you hide your stats is your business but would you buy a product from a someone or something that doesn't have it or know what they are talking about? Like the Kutuzov, Enterprise, Belfast, Kamikazi, Missouri.... Nope, wrong. The skill ceiling though… it is high to say the least in random battles. IF you still feel ambitious for more adventures after that experience, THEN get the Smolensk. It's also a bit situational. India Delta+20% to the amount of HP recovered when the Repair Party consumable is used. The Smolensk armor is quite interesting. – Tank Archives You will tend to draw a lot of fire, just because you are a Smolensk. I just pulled the trigger on it a couple of days ago, still too early for me to pass judgement but so far I like it. What other choices do you have? Smolensk can equip the following consumables: As a premium ship, Smolensk comes included with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. But before I pull the trigger I'd like some advice from people who already have the Smolensk. Do not get Flint. Played two games with mine today and dealt well over 100k damage and got witherers in both games. Concealment Expert -10% to the detection radius of all ships and aircraft. Super_Dreadnought, March 21 in General Game Discussion. This may be the most polarizing ship in the game. High rate of fire and shell volume, exceptional DPM. High point captain required. Even with IFHE your ability to pen some High tier BBs was questionable and even after most ships become saturated your damage numbers became reduced. You'll have to decide. You will die quickly sometimes but hopefully you give your team a chance to push as they aren’t targeted as you’re usually public enemy number 1! Don't listen to any of these hanging on ever. Developed after World War II, a project of a small light cruiser (MLK 16 x 130) equipped with sixteen dual-purpose guns in four turret mounts intended to counter enemy light ships. This health pool doesn’t allow for mistakes. Expert Marksman +2.5 deg/sec to traverse speed of guns with a caliber up to 139mm. It's also a bit situational. Superintendent +1 additional charge to all consumables mounted on a ship. November Echo Setteseven+5% continuous AA damage at all ranges.+5% damage from flak bursts. Aircraft ArmorReduces continuous damage to aircraft in all AA defense zones. I wouldn’t go that far but it is definitely an incredibly strong ship (but terribly boring because of good old damage farming from smoke. India X-Ray+1% chance of causing a fire for bombs and shells with a caliber above 160mm.+0.5% chance of causing a fire for bombs and shells with a caliber below 160mm.+5% to the risk of your ship's magazine detonating. The turrets for a light cruiser are quite solid with 100 mm frontal plating, 70 mm sides, 80 mm roof and 50 mm back. Smolensk differs in that she has access to high-explosive ammunition, truly giving her a reputation as a firestarter. I run IFHE; others don't. You will tend to draw a lot of fire, just because you are a Smolensk. All rights reserved. I REALLY like the Ohio, it's one of my favorite BBs. WOT Leaks, WOWS Leaks, News and much more! – From the Swedish Archives Scylla+50% XP earned for the battle.+150% Commander XP earned for the battle.+25% credits earned for the battle. They are both equipped with rapid firing low-caliber guns mounted in turrets with extremely quick traverse time. Take a second to support The Daily Bounce - WoT & WoWS News, leaks, and more! You can always earn more coal. Her permanent camouflage gives the standard Tier X permanent camouflage bonuses: If you have the alternative camouflage for Russian cruisers, the Smolensk will look like this: Personally, I find this camouflage absolutely glorious, especially with the brown, green, white colors. Smolensk is a powerful light cruiser at Tier X, comparable in many ways to the British Tier X cruiser, Minotaur. Her citadel is above the water line so against cruisers, especially things like Des Moines, you will not want to be caught broadside. Hotel Yankee-20% to damage received when ramming the enemy.+50% to damage dealt when ramming the enemy. Ouroboros+777% Free XP earned for the battle. Torpedo Acceleration +5 knots to torpedo speed.-20% to torpedo range. Is the Smolensk OP? Torpedo Armament Expertise -10% to reload time of torpedo tubes. LittleWhiteMouse's Premium Ship Review: Smolensk, http://wiki.wargaming.net/en/index.php?title=Ship:Smolensk&oldid=299318. If you are advising a player to wait and hope ….If you can get it, get it. India Bravo Terrathree-10% to the cost of the ship's post-battle repair. So far.. Lol. – WoTzilla Stats – Salty Jedi Blog Very good damage output with 16 shells per salvo, Very thin citadel protection (which is at the same time a good thing against battleships at close range because they will just overpenetrate your citadel if you are flat broadside), Vulnerable Engine and Rudder against large caliber HE shells. Basics of Survivability -15% to time of repair, fire extinguishing, and recovery from flooding. Last GaspCompletely restores the engine boost for the last attack flight of the carrier's planes. – aslain.com – Classic’s Workshop Support The Daily Bounce - WoT & WoWS News, leaks, and more! on Patreon! This allows her to pick her engagements most of the time except if it’s a destroyer or thing like British cruisers. Or do what I do - let it sit in my port, and take it out in coop when I need to complete a mission that requires hits or fires. These are essential for ensuring survivability in open water, as Smolensk has a "glass jaw." I experimented with ifhe smol before the rework and full fire build was better then and is certainly better now. It infuriates players by constantly setting them on fire and then denying them monster salvos when they suffer over pens! All in all, I'd say buy it. It is a very basic all or nothing armor scheme with 16 mm bow and stern, 30 mm sides and deck armor and finally 70 mm main belt (which is the citadel). Players are OP - ships are simply more or less exploitable with special strengths and weaknesses. It will be gone soon, possibly never to return. Jack of All Trades -5% to reload time of all consumables. Mike Yankee Soxisix+5% to secondary battery maximum firing range.-5% to maximum dispersion of secondary battery shells.-5% to secondary battery loading time. I think it's very inconsistent for average players in Randoms. Basic Firing Training -10% to reload time of main battery guns with a caliber up to and including 139mm and all secondary battery guns. Not much else comes close. And if you decide you absolutely hate Smolensk, you can always sell it and keep the port slot.captain. Sierra Bravo+10% action time of Hydroacoustic Search-10% reload time of Defensive AA Fire. Her citadel is above the water line so against cruisers, especially things like … -50% to base chance of fire caused by HE shells. Don't look back. Lightweight shells tend to lose a lot of speed at long range. Manual Fire Control for Secondary Armament Tightens dispersion of secondary batteries.-15% for Tier I-VI ships.-60% for Tier VII-X ships.Manually selected target only. The only downside of these guns is that with the ballistic, you cannot exploit islands that well so you will be either firing in open water (which she can perfectly do) or you will be farming damage in your smoke. WHAT? It doesn't hold a candle (pun intended....?) The Smolensk, despite her boring playstyle of farming damage from smoke most of the time, is an incredibly strong ship. – WOT Express Those of us who are average players get average results in it. Very poor stock gun range means skill points or upgrades must be used to improve it. Smolensk became available with patch 0.8.7, released August 21st, 2019. World of Warships Smolensk Captain Skills and build - YouTube Just 9k coal away now, so I should make it before 9.3. Chiefly, is the ship still "worth it" after the IFHE changes? As I already said before, her firepower is incredibly strong. A poorly planned maneuver or exposure to large-caliber incoming fire will likely result in devastating hits. That seems to be the generally accepted. He can judge for himself based on the information he asked for. Massive AA Fire +100% instantaneous damage.No boost to continuous damage in a reinforced sector.Shorter effective cooldown. She's also one of the few ships, as I see it, where you actually have a choice when it comes to IFHE. You will kick yourself if you don't get it. The Smolensk armor is quite interesting. Adrenaline Rush -0.2% to reload times of all types of armament for each 1% of total health lost.+0.2% squadron speed for each 1% of total health lost.

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